Dead Cities [UPDATE 1]
A Roblox experience owned by Citadel Exclusives.
SurvivalENzombie survivalpost-apocalypticscavenging
Description (written by the developer; not a statement by this register)
In 2036, society’s collapse left the world’s great cities as hollow shells, overrun by the infected. Grass splits the pavement, skyscrapers crumble, and danger lurks in every shadow. With resources dwindling and enemies closing in, the only hope of survival lies beyond the massive quarantine wall. Scavenge the ruins, fight through relentless hordes, and uncover the path that leads out of the dead cities… - Share your suggestions in our group wall! - Inspired by Dead Rails ⭐ Join the group for an exclusive in-game reward! 👍 Like and favorite the game to support development and get notified of updates! ⚠️ This game is currently in early development. You may encounter bugs or missing features. Please report any issues or share your suggestions in our Discord server. [UPDATE 1]: Information can be found in our Community Server! Use code "release" for rewards!
Last updated by the developer 22 Jul 2026, 14:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 18 Aug 2026, 17:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.