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[FREE EMOTE] Wait For UGC!

[FREE EMOTE] Wait For UGC!

A Roblox experience owned by Darca's UGC.

Social & hangoutENUGC ShopEmote CollectionSocial Hangout

Description (written by the developer; not a statement by this register)

⭐ Welcome to Wait For UGC⭐ 💎 How to Play: • Visit the UGC Shop to redeem your points. • Play with your friends and explore more fun features! 🎮 Extra Features: • Auto rejon for everone • Join our group for 10% off all UGC in-game: 🔗 https://www.roblox.com/communities/14125316 ❤️ Don’t forget to like and favorite the game for more updates and new UGC’s!

Last updated by the developer 23 Sept 2025, 18:35 UTC.

2
playing (measured 10 Aug 2026, 16:50 UTC)
487,969
lifetime visits
86%
liked (2,832 👍 / 472 👎)
2,569
favourites (5.3 per 1k visits)
22 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin
399 R$
Speed Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome304,463 · 0.00% win
Medium Obby · progression186,766 · 0.00% win
Easy Obby · progression170,533 · 0.00% win
Hard Obby · progression143,632 · 0.00% win
Emote Claimed · collection3 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 21:2386no change
14 Aug 2026, 21:2186first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.