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Open a Brainrot

Open a Brainrot

A Roblox experience owned by Opening Game!.

TycoonENegg-openingidle-earningsbrainrot-meme

Open a Brainrot is a tycoon experience created on 2025-08-22. The game has recorded 898,392 lifetime visits and 1,748 favorites. It holds a 96 percent like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

🎉 Open a Brainrot! 🎉 💥 Open eggs → Reveal awesome Brainrots ⚔️ Upgrade Tools → Open eggs faster 🌟 Collect & Power Up → Build your ultimate Brainrot squad 🤑 Earn While Offline → Your Brainrots never stop grinding! 💸 Your Brainrots keep earning even when you're offline! 💸

Last updated by the developer 24 Oct 2025, 18:01 UTC.

0
playing (measured 10 Aug 2026, 19:01 UTC)
898,392
lifetime visits
96%
liked (2,744 👍 / 118 👎)
1,743
favourites (1.9 per 1k visits)
22 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Mutation
179 R$
x2 Cash
129 R$
x2 Luck
79 R$
VIP
79 R$
+2 Extra Slots
45 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks For Playing 🥚 · welcome563,310 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9614 August 2026 — 96 % liked23 October 2026 — 96 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 19:3096no change
14 Aug 2026, 16:2396first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.