Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation

Blocks Troll Tower

A Roblox experience owned by Craft Tower Civilization.

AdventureENTower ClimbingParkourPvP

Blocks Troll Tower is an adventure experience created on 2025-08-22. It has recorded 12,666,088 lifetime visits and 13,364 favorites. Currently, four users are playing. The game holds an 83% like percentage. The description notes it is inspired by Slap Tower and Parkour Civilisation, featuring custom assets and a shop system.

Description (written by the developer; not a statement by this register)

Welcome To Blocks Troll Tower! Climb the Tower and become a Pro! But watch out for the other players and their tools! 👍 Support the Game and Join the group for the exclusive Iron Sword & 350 Emeralds! Current Version: 1.05 New Shop, Gold Sword & New Prison Escape Bonus Level. Inspired by Slap Tower & Parkour Civilisation [Disclaimer]: No assets were stolen; all textures and models were custom-made or taken from Public Asset Libraries

Last updated by the developer 21 Nov 2025, 02:05 UTC.

4
playing (measured 10 Aug 2026, 16:03 UTC)
12,666,088
lifetime visits
83%
liked (9,344 👍 / 1,909 👎)
13,408
favourites (1.1 per 1k visits)
22 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0311first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OP Admin
5,499 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome5,781,315 · 30.6% win
Completed Tutorial · welcome2,995,462 · 26.0% win
Reached Yellow Stage! · progression2,113,513 · 16.6% win
Just a beautiful Painting... · other1,394,308 · 21.3% win
Reached Orange Stage! · progression1,245,805 · 18.8% win
Reached Red Stage! · progression901,829 · 11.8% win
Reached Purple Stage! · progression667,243 · 14.1% win
Reached Blue Stage! · progression503,018 · 9.4% win
Reached Cyan Stage! · progression363,281 · 9.4% win
Slime Castle · other355,755 · 14.2% win
Reached White Stage! · progression220,058 · 9.4% win
Win! · progression102,215 · 4.7% win
Demon Slime >:0 · collection36,539 · 2.4% win
Prison Escape! · progression19,542 · 0.00% win
Edge of The World · progression7,719 · 2.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8313 August 2026 — 83 % liked23 August 2026 — 83 % liked2 September 2026 — 83 % liked12 September 2026 — 83 % liked22 September 2026 — 83 % liked12 October 2026 — 83 % liked22 October 2026 — 83 % liked13 August 202622 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 19:1683no change
12 Oct 2026, 19:0883no change
22 Sept 2026, 19:0283no change
12 Sept 2026, 19:0083no change
2 Sept 2026, 18:5183no change
23 Aug 2026, 18:4883no change
13 Aug 2026, 18:4783first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.