[CARNO] Dinosaur Horizon
A Roblox experience owned by Dinosaur Horizon Group.
SurvivalENJurassicPvP SurvivalApex Predator
[CARNO] Dinosaur Horizon is a survival experience created on 2025-08-22. It has recorded 671,499 lifetime visits and 2,103 favorites. Currently, 31 users are playing. The game holds a 68% like percentage. Players engage in dinosaur PvP survival on a Jurassic island.
Description (written by the developer; not a statement by this register)
Enter a Jurassic island where dinosaurs fight for dominance. Dinosaur Horizon is a fast-paced dinosaur PvP survival game. Play as iconic dinosaurs such as T-Rex, Velociraptor, Ankylosaurus, Triceratops, and more, each with unique strengths and playstyles. Battle players and AI dinosaurs, hunt for food, explore land and water, and survive a day and night cycle. Earn coins, unlock stronger dinosaurs, and fight to become the island’s apex predator. Controls: WASD – Move LeftShift – Sprint RMB + Scroll – Look around LMB – Bite F – Ability Space – Jump E / Q – Swim up / down C – Crouch Credits: Dinosaur models: GHZ Plant models: stellmax53 Big tree model: Michael Ironstone JWR Velociraptor: Dominus Tyrant Blue Velociraptor: Gisduyg Carnotaurus, Baryonyx, Plateosaurus: Jpill13 Important Notice: This game is a fan-made project. It is not an official product and is not affiliated with, endorsed by, or sponsored by any companies or brands. 👍 Like, favorite, and follow to support the game!
Last updated by the developer 10 Aug 2026, 17:14 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:04 | 29 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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