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New Brunswick Getaway 1.0

New Brunswick Getaway 1.0

A Roblox experience owned by Commonworks Interactive.

RoleplayENroleplaymysterysmall town

Description (written by the developer; not a statement by this register)

[1.0] Update A quiet corner of New Brunswick, all forests, backroads, and a town too small to be on most maps. People keep going missing out here, and nobody really knows why. The government shrugs it off, leaving locals with nothing but rumors and unease. This is a SIMPLE ROLEPLAY focused game, so please act like so. with simple roleplay we mean you dont and shouldnt roleplay every action, like roleplaying movement, but instead being in-character, so more so a roleplay mixed with gameplay.

Last updated by the developer 26 Jul 2026, 00:32 UTC.

0
playing (measured 12 Aug 2026, 16:33 UTC)
4,211
lifetime visits
83%
liked (65 👍 / 13 👎)
166
favourites (39.4 per 1k visits)
22 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 16:330first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

I joined Pre 1.0! · welcome190 · 0.00% win
I joined 1.0! · welcome149 · 100.0% win
000 · other16 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

838483.518 August 2026 — 84 % liked7 September 2026 — 84 % liked17 October 2026 — 83 % liked18 August 202617 October 2026
3 measurements spanning 60 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–84 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
17 Oct 2026, 06:1883-1
7 Sept 2026, 02:4884no change
18 Aug 2026, 02:2284first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.