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A Normal Day [BETA]

A Normal Day [BETA]

A Roblox experience owned by BTSI Studios.

HorrorENpsychological horrormental health themesinfinite loop mechanic

Description (written by the developer; not a statement by this register)

TW: This game is based on someone with Depression. Play with caution A Normal Day: A Psychological Horror Game Wake up, go to work, go back to sleep. Wake up, go to work, go back, go to sleep. Can you break this infinite Cycle? This Game Is Highly Inspired by Leap Of Faith

Last updated by the developer 17 Jan 2026, 12:06 UTC.

0
playing (measured 20 Aug 2026, 02:08 UTC)
5,409
lifetime visits
84%
liked (32 👍 / 6 👎)
66
favourites (12.2 per 1k visits)
22 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 02:080first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

A Crack In The System? · secret1,063 · 0.00% win
Just Thinking · other838 · 0.00% win
Struck Ending · progression661 · 0.00% win
5K Visits! · other447 · 0.00% win
A Dark Way Out Ending · secret85 · 0.00% win
A Plushie Friend · collection0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.