[NEW CHARACTER] Assassins Battlegrounds
A Roblox experience owned by MAS Arts.
Fighting & PvPENanimepvpfighting
Description (written by the developer; not a statement by this register)
Assassins Battlegrounds ✨ SUPPORT THE GAME: LIKE 👍 and FAVORITE ⭐ for more updates and new character releases! 🎮 CONTROLS PC: Double Tap W - Sprint (Toggle Auto-Run in Settings ⚙️) M1 - Punch / Basic Attack Q - Dash (Evasive while Ragdolled) F - Block G - Ultimate Ability B - Emote Wheel MOBILE & CONSOLE: 📱 Mobile: Full UI support with custom buttons. 🎮 Console: Partial support available! 🛠️ Note: Console optimization is currently in progress. Expect better performance and full mapping soon! [CREDITS] animator : rafasim3 gfxs : voltur mapper : voltur,chivassalvo0 developers : voltur,chivassalvo0 [TAGS] Sakamoto Days, Sakamoto, Taro Sakamoto, Nagumo, Shin, Heisuke, Gaku, Uzuki, The Order, Hitman, Assassin, Battlegrounds, Showdown, Strongest Battlegrounds, Combat, Fighting, Anime, Manga, PVP, Mobile, Console, Xbox, Playstation, Action, Abilities, Ultimate,Impact Showdown,Assasins Battlegrounds, Martial Arts, Battleground.
Last updated by the developer 8 Aug 2026, 11:09 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 23:16 | 4 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 23:30 | 55 | no change |
| 14 Aug 2026, 23:20 | 55 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.