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Bean Incremental

Bean Incremental

A Roblox experience owned by Bulldotjuh Development.

SimulatorENincrementalidlebean

Description (written by the developer; not a statement by this register)

Welcome to Bean Incremental. Right now we are experiencing some bugs. We are working on a version 2 of the game. We suggest joining our Community and waiting for the new game to release! #hype

Last updated by the developer 31 Dec 2025, 17:08 UTC.

0
playing (measured 13 Aug 2026, 19:17 UTC)
30,409
lifetime visits
71%
liked (425 👍 / 175 👎)
291
favourites (9.6 per 1k visits)
22 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 19:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
x2 Tokens
249 R$
x2 Rebirths
199 R$
x2 Beans
199 R$
x2 Speed
149 R$
Teleporter
99 R$
Starterpack
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Bean Incremental · welcome18,993 · 0.00% win
Cave Adventures · other184 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7116 August 2026 — 71 % liked25 October 2026 — 71 % liked16 August 202625 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 70–72 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 05:3771no change
16 Aug 2026, 04:1771first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.