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[UPD😴]Don't wake up Brainrot to Steal Egg

[UPD😴]Don't wake up Brainrot to Steal Egg

A Roblox experience owned by 321 Game Studio.

TycoonENegg collectionidle rewardsmeme culture

[UPD😴]Don't wake up Brainrot to Steal Egg is a tycoon experience created on 2025-08-23. The game has recorded 578,987 lifetime visits and 15,063 favorites. Currently, zero users are playing. The title holds a 79% like percentage. No additional size metrics are provided in the data.

Description (written by the developer; not a statement by this register)

Welcome to Steal a Brainrot Egg! Don’t wake the Brainrot! 🤫 Search for Nest to gain eggs while they sleep. 😴 Run if they wake up! 🏃‍♂️ Survive and collect brainrot for rewards! ⚡ Hatch eggs into Brainrots at home. 🧠❤️ Brainrots make coins—upgrade your home, hold more Brainrots,upgrade your stats and move faster! Don't forget to come back and claim your offline rewards.⏰ Like this? Give a thumbs up! 👍

Last updated by the developer 27 Apr 2026, 09:45 UTC.

0
playing (measured 10 Aug 2026, 20:48 UTC)
578,987
lifetime visits
79%
liked (1,083 👍 / 280 👎)
15,063
favourites (26.0 per 1k visits)
23 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
199 R$
RainBowCoil
199 R$
Special Luck
89 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7914 August 2026 — 79 % liked23 October 2026 — 79 % liked14 August 202623 October 2026
2 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 23:3079no change
14 Aug 2026, 20:0079first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.