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ymay civilization

ymay civilization

A Roblox experience owned by ULTRA DICE.

SurvivalENsurvival4Xbase-building

ymay civilization is a survival experience created on 2025-08-23. It has accumulated 3,280,656 lifetime visits and 17,765 favorites. Currently, 82 players are active. The game holds a 75% like percentage. Controls include keyboard and Xbox inputs for actions such as dropping tools, blocking, and sprinting. Development credits are attributed to JZAROx, IceNinja225500, ad2_rian, lumulouss, and Affomaru.

Description (written by the developer; not a statement by this register)

game heavily inspired by civilization survival game CONTROLS (KEYBOARD / XBOX): - Drop Tool: Backspace / B (can also use menu in player menu) - Use Tool: M1 / Right Trigger - Block: M2 (shiftlock) / Left Trigger - Dash: Q / X - Sprint: Left Shift / Left Stick Down - Callout: B / Up DPAD - Friendly Fire Toggle: X / Right DPAD - Shiftlock: CTRL / Left DPAD CREDITS: JZAROx - Main Developer IceNinja225500 - Scripter ad2_rian - Map Builder lumulouss - Modeling Affomaru - Modeling

Last updated by the developer 13 Jul 2026, 06:05 UTC.

82
playing (measured 10 Aug 2026, 16:16 UTC)
3,280,656
lifetime visits
75%
liked (5,932 👍 / 2,018 👎)
18,514
favourites (5.6 per 1k visits)
23 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:1686first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Barbarian
400 R$
VIP Civilization
350 R$
Starter Tools
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome766,930 · 0.00% win
Be Born · welcome606,877 · 0.00% win
New Beginnings · welcome158,545 · 0.00% win
First Blood · other112,697 · 0.00% win
Senior Citizen · other93,515 · 0.00% win
Bronze Age · progression43,861 · 0.00% win
The Oldest One · other41,361 · 0.00% win
THE CHOSEN ONE · other718 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

747574.514 August 2026 — 75 % liked24 August 2026 — 74 % liked3 September 2026 — 74 % liked13 September 2026 — 74 % liked23 September 2026 — 74 % liked3 October 2026 — 75 % liked13 October 2026 — 75 % liked23 October 2026 — 75 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 05:1975no change
13 Oct 2026, 05:1875no change
3 Oct 2026, 05:1775+1
23 Sept 2026, 05:1774no change
13 Sept 2026, 05:1674no change
3 Sept 2026, 05:1574no change
24 Aug 2026, 05:0874-1
14 Aug 2026, 05:0875first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.