[๐ญ] Stealing Korean YouTubers
A Roblox experience owned by Former9547 studio.
TycoonENYouTuber simulationstealing mechanicrebirth system
[๐ญ] Stealing Korean YouTubers is a tycoon experience created on 2025-08-23. The game records 1,023,473 lifetime visits and holds 640 favorites. It maintains a 78% like percentage. Currently, zero users are playing. The description notes inspiration from Brainlot Stealing and random ranking mechanics for YouTubers with over one million subscribers.
Description (written by the developer; not a statement by this register)
๐ Welcome to Korean YouTuber Stealing. โ It can be removed at the request of the YouTuber. ๐ก This game was inspired by Brainlot Stealing. ๐ฅ Only YouTubers with over 1 million subscribers will appear. ๐ This game's private servers are free! ๐ All game passes are automatically awarded upon purchase and are permanently owned. โจ ??? Rank can only be obtained by being awarded by the developer. ๐ฒ The rankings of all YouTubers are determined randomly! ๐ ๏ธ * Updated every Saturday at 8 PM* ๐ ๏ธ Event starts at -8 PM ๐ฎ How to play the game -๐ต Buy Korean YouTubers! -๐โโ๏ธ Steal other players' Korean YouTube channels! -๐ Meet the requirements for rebirth -๐ฑ Rebirth now! Tags - Stealing YouTubers / Stealing Korean YouTubers / Growing YouTubers / YouTuber Games / Roblox YouTuber / Roblox / Korea / Korean Games / Korean Roblox / Korean YouTuber / Tycoon / Korean Roblox / Event / Update / Simulator
Last updated by the developer 30 Jun 2026, 14:05 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 21:48 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization โ game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโt publicly listable.
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 15:22 | 78 | no change |
| 14 Aug 2026, 15:21 | 78 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowdโs goodwill.