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[🌊] Steal A Football Star

[🌊] Steal A Football Star

A Roblox experience owned by Wano Interactive.

TycoonENfootballcard collectionbase raiding

Steal A Football Star is a tycoon experience created on 2025-08-23. The game has accumulated 1,536,245 lifetime visits and holds 37,628 favorites. It maintains a 94% like percentage. Currently, zero users are playing. The description outlines mechanics involving card upgrades, base stealing, and rebirths.

Description (written by the developer; not a statement by this register)

⚽ Welcome to Steal A Football Star πŸ‘ Like the game & join the group! 🌟 New Cards almost every update! πŸ•ΉοΈ How to Play: ⚽ Buy and upgrade your Football Cards πŸ’£ Sneak into other bases and steal their Cards πŸ’° Earn cash per second from your Cards πŸ” Rebirth to unlock more money and earn multipliers 🎭 Use gadgets to defend, troll, or outsmart your enemies! πŸ“± Play on PC, Mobile, or Tablet – grind anytime, anywhere πŸ”₯ New Cards, updates & chaos gear added regularly! All Current Codes! 500K 600K 700K 800K 900K 1M 1MCELEBRATION

Last updated by the developer 9 Jun 2026, 05:15 UTC.

0
playing (measured 10 Aug 2026, 15:15 UTC)
1,536,245
lifetime visits
94%
liked (1,898 πŸ‘ / 127 πŸ‘Ž)
37,622
favourites (24.5 per 1k visits)
23 August 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

Teleport To Base (50% Off)
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Spooked Β· other24,370 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 β€” 94 % liked24 August 2026 β€” 94 % liked3 September 2026 β€” 94 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between β€” snapshots are recorded only when a count changes, so gaps mean β€œno change observed”, never β€œinterpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log β€” every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 14:2094no change
24 Aug 2026, 12:0394no change
14 Aug 2026, 12:0294first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.