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[🎨] Camo Troll Tower 2

[🎨] Camo Troll Tower 2

A Roblox experience owned by Low Health Games.

Tower defenseENtower defensetrollingmorphing

[🎨] Camo Troll Tower 2 is a tower-defense experience created on 2025-08-23. It currently has 185 players online. The game has accumulated 16,223,362 lifetime visits and 1,827,416 favorites. User engagement metrics show a 90% like percentage. The experience focuses on camouflage mechanics and player interaction within a tower structure.

Description (written by the developer; not a statement by this register)

Morph into walls, troll other players, and become the ULTIMATE stealth master! 🎨 Hide in walls to stay undetected ✋ Troll with your slap hand 🏆 Become the best troller in the tower! Like 👍 and join the group for exclusive Fast Slap ⚡ Inspired by Slap Tower Tags: Paint, Painting, Color, Camo, Camouflage, Chameleon, Blend In, Morph

Last updated by the developer 24 Jun 2026, 15:24 UTC.

26
playing (measured 21 Aug 2026, 20:54 UTC)
16,300,744
lifetime visits
90%
liked (5,542 👍 / 611 👎)
1,855,214
favourites (113.8 per 1k visits)
23 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

261187210 August 2026 — 118 players21 August 2026 — 26 players10 August 202621 August 2026
2 measurements spanning 11 days, net -92. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 12–132 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5426-92
10 Aug 2026, 14:08118first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
799 R$
Rainbow Carpet [PERMANENT]
399 R$
Laser Gun [PERMANENT]
299 R$
Giant Slap
199 R$
Invisibility Cape [PERMANENT]
199 R$
God Slap [OP]
99 R$
Gravity Coil [PERMANENT]
79 R$
Speed Coil [PERMANENT]
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome8,484,481 · 100.0% win
Winner · other668,554 · 14.1% win
Completed Classic House · progression560,870 · 15.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9013 August 2026 — 90 % liked21 August 2026 — 90 % liked23 August 2026 — 90 % liked2 September 2026 — 90 % liked13 August 20262 September 2026
4 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:5090no change
23 Aug 2026, 17:3290no change
21 Aug 2026, 20:5490no change
13 Aug 2026, 17:3090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.