t
A Roblox experience owned by razers T.
RacingENracingjapanese scenerydevelopment update
Description (written by the developer; not a statement by this register)
SHUTDOWN = UPDATE (Or, I want to shut it down for no reason) t is no longer able to run on my computer on roblox studio. (thanks memory leak! seriously why does it want 10gb of ram to just exist?!) Its current road path is unknown, but I would like to revisit it sometime soon. Thank you very much for playing. __________________________________________________ t, the racing game thats been brought back from the dead... for the fifth or sixth time... !btw this game may be too heavy for some devices! Full send it through a tight valley road somewhere in Minakami, Japan Touge Gaem made by me
Last updated by the developer 6 Apr 2026, 22:25 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 13 Aug 2026, 07:18 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.