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[Update] 🏡 NewBloom

[Update] 🏡 NewBloom

A Roblox experience owned by #NomaStuds.

RoleplayENroleplaycity lifesocial simulation

Description (written by the developer; not a statement by this register)

A place to live with peaceful and respected people. Own cool amazing houses, and start your dream job! Drive around amazing cars! Latest Update: New buildings 🏘️ New Hospital 🏥 New Leaderboard 📝 New commands 📜 New name tags 🏷️ Private Server access: One free private server 🆓 VIP commands 📜 Server owner name tag 🏷️ Change weather ☀️ Exclusive Cars 🚗 Exclusive items 🛠️ So many more! ♾️

Last updated by the developer 13 Aug 2026, 19:09 UTC.

0
playing (measured 15 Aug 2026, 06:20 UTC)
1,580
lifetime visits
86%
liked (18 👍 / 3 👎)
15
favourites (9.5 per 1k visits)
23 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 06:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Group co-owner
10,000 R$
Group President
5,000 R$
Donate
1,000 R$
Admin
500 R$
Group moderator
378 R$
Mod
50 R$
Vip
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Head admin · other0 · 0.00% win
New to learn life · welcome0 · 0.00% win
Meet the owner · other0 · 0.00% win
Became a admin · other0 · 0.00% win
Become a mod · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

858685.519 August 2026 — 85 % liked18 September 2026 — 86 % liked19 August 202618 September 2026
2 measurements spanning 30 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
18 Sept 2026, 06:3086+1
19 Aug 2026, 05:2085first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.