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[☀️] Belgium Voice

[☀️] Belgium Voice

A Roblox experience owned by Belgium Voice!.

Social & hangoutENvoice chatsocial hangoutbelgian community

[☀️] Belgium Voice is a social-hangout experience created on 2025-08-23. The game has accumulated 1,422,049 lifetime visits and 24,037 favorites. Currently, zero users are playing. The title holds an 80% like percentage. The description highlights voice chat and VR support for community interaction.

Description (written by the developer; not a statement by this register)

🎤 Welcome to Belgium Voice! Join a friendly and fun Belgian community where you can meet people, chat freely, and make your voice heard! Whether you want exciting conversations, a place to share your thoughts, or just relax and hang out, Belgian Voice is the place for you. 💖 Like the game to stay updated on new features and updates! 🚨 If you encounter toxic players or cheaters, report them on our community server. 🎧 Voice chat is recommended but optional. 🕶️ VR is fully supported for an immersive experience! ⚠️ DISCLAIMER We are not responsible for any actions of other players, in-game or outside. To report an issue, submit a ticket on our Community Server. 🔎 Tags: Belgium, Voice Chat, Hangout, Social, VR 🔊 Voice chat is recommended, but make sure you stay comfortable! ⚠️ No IP used. All rights reserved. DMCА claims will be countered. Complies with Roblox ToS & Community Guidelines. 🔍 Tags: Belgian, Voice, Hangout, Community, Belgium, Nederlands

Last updated by the developer 5 Aug 2026, 22:57 UTC.

0
playing (measured 10 Aug 2026, 17:45 UTC)
1,422,049
lifetime visits
80%
liked (812 👍 / 201 👎)
24,138
favourites (17.0 per 1k visits)
23 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:459first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ice Cube
500 R$
Princess Title!
499 R$
Krapuul Title!
499 R$
Aura Title!
499 R$
Stinky Title!
499 R$
Goated Title!
499 R$
Rizz Title!
499 R$
Crazy Title!
499 R$
Another font
299 R$
Fish Bowl
199 R$
Dance Slap
199 R$
Spray
199 R$
Shovel
199 R$
Star
199 R$
Water Balloon
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welkom! · welcome203,304 · 12.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8014 August 2026 — 80 % liked24 August 2026 — 80 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 12:4880no change
14 Aug 2026, 12:4780first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.