POV You're Gi-hun: Can You Make the Right Choice?
A Roblox experience owned by DualStudios.
RoleplayENSquid GameChoice-basedRoleplay
POV You're Gi-hun: Can You Make the Right Choice? is a Roblox roleplay experience created on August 24, 2025. The game has accumulated 650,811 lifetime visits and 1,404 favorites. It currently holds a 76% like percentage. The experience features gameplay inspired by a popular survival narrative, offering players choices regarding character outcomes and rewards within the roleplay setting.
Description (written by the developer; not a statement by this register)
🎮 [NEWUPDATE!] 🚨 Map Rebuilt ✨ UI Improvements 🗣️ New Voice Chat Option! 🚪 VIP Room Added 🎮 Collision Toggle Button 🧥 Brand New Outfits (Skins) 👶 Save the Baby or Take the Reward? You're the main character in a super intense challenge game! You’ll face a BIG choice: Will you save the baby and escape together? Or will you leave the baby behind and win the reward? 💰 What will YOU choose? 👀 Inspired by one of the most talked-about scenes from a famous survival game story (with our own twist)! 🎥 Don’t forget to LIKE ❤️ and FAVORITE ⭐ the game for more cool updates! 🛠 COMING SOON: 📦 New Tools & Gadgets 🕺 Cool Animations 🎭 More Character Styles 🧍♂️ Push Feature ❓Mystery Game Modes?!
Last updated by the developer 29 May 2026, 11:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 20 Aug 2026, 01:53 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.