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Points!! Jumping Universe

Points!! Jumping Universe

A Roblox experience owned by Fallen Leaf studios.

ObbyENparkourdifficulty selectionmap variety

Description (written by the developer; not a statement by this register)

Update: - Small bug fixes 🔨 - Refreshed lobby ✔️ - Points! Easy gives 1 point, Normal 2 and Hard 3🛑 - Changed to Shadowmap lightning 💡 ____________________________________________________ This is Jumping Universe (previously obby world) This game supports computers as well as phones and tablets! About Jumping Universe: Explore difficult worlds from candyland with glacier lakes to Volcanic heights with super hot lava! Choose the difficulty: Easy, Normal or Hard! If you would like to ''spice up the game'' then you should buy the PREMIUM game pass to get access to special maps! Make sure to Follow the game so you know when we release new maps or just to get notified about updates! Have a great time playing with your friends or alone! :) The game creator is: ExistingDragon

Last updated by the developer 28 Mar 2023, 16:56 UTC.

0
playing (measured 20 Aug 2026, 14:18 UTC)
1,102
lifetime visits
71%
liked (22 👍 / 9 👎)
15
favourites (13.6 per 1k visits)
28 September 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
20 Aug 2026, 14:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

PREMIUM
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Met the creator · social36 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.