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[Read Dec] Hyper Utmm

[Read Dec] Hyper Utmm

A Roblox experience owned by Hyper UTMM.

OtherENcollaborationretiredutmm

Description (written by the developer; not a statement by this register)

A utmm game :) The ultimate collab game By: Utmm lost determination Star utmm & Star utmm Ascended Dudes utmm Utmm beta Cool utmm Owners are: iissssssduutjf Extream_gamming3 Note: We will not work on any more updates in this game thanks for playing. We are currently working on a bigger project.

Last updated by the developer 9 Apr 2026, 22:29 UTC.

0
playing (measured 11 Aug 2026, 18:51 UTC)
76,048
lifetime visits
50%
liked (99 👍 / 99 👎)
221
favourites (2.9 per 1k visits)
24 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:510first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Biggest Donation
1,000 R$
Donation 5
500 R$
Donation 4
100 R$
The debt collector
99 R$
Donation 3
50 R$
MONEY (does nothing)
20 R$
Donation 2
10 R$
Donation 1
5 R$
B00donation
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome (Beta) · welcome16,586 · 0.00% win
1k · other16,584 · 0.00% win
Meet a owner/coder! · social1,694 · 0.00% win
THE HEAVEN MAP · other308 · 0.00% win
Admin attack · other24 · 0.00% win
20k · other4 · 0.00% win
100k · other4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5015 August 2026 — 50 % liked14 October 2026 — 50 % liked15 August 202614 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–51 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
14 Oct 2026, 19:0450no change
15 Aug 2026, 13:4650first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.