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Endless Obby!

Endless Obby!

A Roblox experience owned by The Dreamdegrote Fan Group!.

ObbyENparkourdifficulty chartlava

Description (written by the developer; not a statement by this register)

🏃‍♂️ Welcome to Endless Obby! Challenge yourself & see how far you can get! ⚠️ Only 1% make it to the end... Can YOU? 🔥 Join the group for future perks! https://www.roblox.com/communities/14363973/The-Dreamdegrote-Fan-Group#!/about ✅ Like and 🌟 Favorite the game! :P Tags: Obby, Parkour, Platformer, Obstacle Course, Tower, Easy, Hard, Impossible, Difficulty Chart, DCO, Lava, IMPOSSIBLE

Last updated by the developer 14 Jul 2026, 10:11 UTC.

0
playing (measured 13 Aug 2026, 22:00 UTC)
45,359
lifetime visits
61%
liked (27 👍 / 17 👎)
692
favourites (15.3 per 1k visits)
24 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 22:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MOD Commands!
67 R$
Rainbow Carpet
40 R$
VIP Commands
30 R$
Fusion Coil
25 R$
Speed Coil
19 R$
Gravity Coil
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome36,550 · 0.00% win
10 Stages · progression20,251 · 0.00% win
25 Stages · progression7,841 · 100.0% win
50 Stages · progression4,263 · 0.00% win
100 Stages · progression1,915 · 0.00% win
250 Stages · progression325 · 0.00% win
500 Stages · progression143 · 0.00% win
You Won! · progression40 · 0.00% win
Supporter · other33 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

61636215 August 2026 — 63 % liked25 August 2026 — 61 % liked15 August 202625 August 2026
2 measurements spanning 10 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 61–63 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 19:1761-2
15 Aug 2026, 19:1663first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.