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Fuchsia Tower (Re-Publish)

Fuchsia Tower (Re-Publish)

A Roblox experience owned by Rozzviona.

Tower defenseIDtower defensere-upload2023

Fuchsia Tower (Re-Publish) is a Roblox experience in the tower-defense genre, created on 2025-08-24. It records 1,985,966 lifetime visits, 1,330 favorites, and a 53% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

Publish ulang Fuchsia Tower karna yang dulu tidak bisa diperbaiki. Tahun pembuatan tower: 2023

Last updated by the developer 5 Jun 2026, 09:56 UTC.

0
playing (measured 10 Aug 2026, 14:46 UTC)
1,985,966
lifetime visits
52%
liked (144 👍 / 131 👎)
1,336
favourites (0.7 per 1k visits)
24 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MOD
100 R$
VIP
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO FUCHSIA TOWER · welcome1,076,671 · 100.0% win
CONGRATULATIONS! · other1,045 · 0.00% win
Met The Owner! · social33 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

525352.514 August 2026 — 53 % liked3 September 2026 — 52 % liked14 August 20263 September 2026
2 measurements spanning 20 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:1952-1
14 Aug 2026, 09:3453first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.