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Streak Mania Reborn

Streak Mania Reborn

A Roblox experience owned by Silly Billy's Games.

Fighting & PvPENkillstreakarena combatslap battles

Description (written by the developer; not a statement by this register)

Your average killstreak game, right? Grab a sword or a glove and get into that arena, ready to steal those yummy streaks and get cool phases! #Killstreak #SlapBattles

Last updated by the developer 14 Aug 2026, 05:15 UTC.

0
playing (measured 18 Aug 2026, 21:22 UTC)
2,617
lifetime visits
90%
liked (18 👍 / 2 👎)
18
favourites (6.9 per 1k visits)
24 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 21:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Massive Donation!
1,000 R$
VIP
750 R$
2x Kills
550 R$
Large Donation
250 R$
Medium Donation
100 R$
Small Donation
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Edgelord · collection112 · 0.00% win
Lost Artifact · collection38 · 0.00% win
Inceptional Power · collection24 · 0.00% win
Christmas Spirit · collection17 · 0.00% win
GOT TOO GREEDY!!!!!!!!!!!!!!!!!!!!!!!! · other15 · 0.00% win
Field of Death · collection13 · 0.00% win
promises. · other12 · 0.00% win
Terrors Of The Depths · progression10 · 0.00% win
Penance. · other10 · 0.00% win
Stay Out. · progression9 · 0.00% win
Ἀρχαία Θυσία · progression7 · 0.00% win
FRAUD · collection4 · 0.00% win
Aleph. · collection4 · 0.00% win
Calamity · collection4 · 0.00% win
Null And Void · collection4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.