Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
💰Steal or Die!

💰Steal or Die!

A Roblox experience owned by Steal or Die!.

RoleplayENcops and robbershide and seekroleplay

Description (written by the developer; not a statement by this register)

Steal or Die is inspired by the childhood game cops and robbers! 💵 AS ROBBER: STEAL CASH! Steal cash and hide from the cops to win! 👮 AS COP: ARREST ALL ROBBERS! Stop robbers from stealing cash by tasing and arresting them to win! 🪙 Earn coins by playing to get better powers and cool skins! Tags: Hide and Seek, Hide N Seek, Hide and Die, Seekers, Hiders, Hide & Seek, Cops and Robbers, Cops & Robbers, Cops N Robbers, Cops, Robbers, Tag, Infection, Arrest, Robbery Made by JCLDEV, Charly_1234570, joant393

Last updated by the developer 29 Jul 2026, 21:45 UTC.

0
playing (measured 15 Aug 2026, 00:18 UTC)
35,898
lifetime visits
73%
liked (22 👍 / 8 👎)
71
favourites (2.0 per 1k visits)
25 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 00:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mafia Boss
299 R$
2x Coins
199 R$
Your Own Avatar
149 R$
2x XP
99 R$
2x Vote
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Your First Heist · welcome17,598 · 0.00% win
Win as Robber · progression10,569 · 0.00% win
So Long Sucka · other8,309 · 0.00% win
Win as Cop · progression7,452 · 0.00% win
Bailed! · other5,007 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.