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Mythic Minigames

Mythic Minigames

A Roblox experience owned by Mythic Interactive Games.

MinigamesENminigamesmultiplayercompetitive

Description (written by the developer; not a statement by this register)

Mythic Minigames is a fast-paced multiplayer experience where players of all ages can jump in and enjoy a constantly growing collection of fun, competitive, and creative minigames inspired by some of the best game modes across Roblox. Whether you enjoy intense challenges, light-hearted party games, or skill-based competitions, there’s always something new waiting for you. Compete against friends and players from around the world, earn wins and rewards, and prove your abilities across a wide variety of unique minigames. Each round brings a fresh challenge, keeping gameplay exciting and unpredictable while encouraging both casual play and competitive mastery. With a welcoming community, smooth gameplay, and carefully designed maps, Mythic Minigames is built to be easy to pick up yet hard to put down. New content, minigames, and features are regularly added to keep the experience fresh and evolving over time.

Last updated by the developer 7 Jul 2026, 20:51 UTC.

0
playing (measured 12 Aug 2026, 03:35 UTC)
925
lifetime visits
78%
liked (21 👍 / 6 👎)
63
favourites (68.1 per 1k visits)
25 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 03:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP+
400 R$
X2 Wins
150 R$
Standard VIP
100 R$
Gravity Coil!
100 R$
Speed Coil!
100 R$
Boombox
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined during beta! · other2,214 · 0.00% win
You played Mythic Minigames! · welcome1,851 · 0.00% win
That's HOT! · other109 · 0.00% win
Met the owner! · social97 · 0.00% win
Played Laser Dodge · other94 · 0.00% win
Weeeeeeee! · other53 · 0.00% win
Played Guess That Color! · welcome53 · 0.00% win
Thats one way through I guess... · progression43 · 0.00% win
Finally made it? · progression21 · 0.00% win
Pirates Cove · secret7 · 0.00% win
Thank you for contributing! · other3 · 0.00% win
Was this really worth it? · progression2 · 0.00% win
Played Dodgeball · other2 · 0.00% win
Played Labyrinth · other1 · 0.00% win
Played Dodge the Falling Boxes! · welcome1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

78888320 August 2026 — 88 % liked9 October 2026 — 80 % liked19 October 2026 — 78 % liked20 August 202619 October 2026
3 measurements spanning 60 days, net -10. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 12:2178-2
9 Oct 2026, 12:0380-8
20 Aug 2026, 00:4588first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.