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Pass or Explode 💣

Pass or Explode 💣

A Roblox experience owned by fan12 games.

MinigamesENbomb passingsocial partymultiplayer

Description (written by the developer; not a statement by this register)

Welcome to Pass or Explode, the most explosive game on Roblox! Pass the bomb to your enemy before it explodes 💣 Pass the bomb to your enemy before it explodes! 💵 Earn credits to unlock skins and abilities! 📜 Complete quests to unlock exclusive rewards! 🏆 Climb the leaderboards! 😀 Invite your friends to play and have fun! 🕹️ Available on Desktop, Phones, Tablets, Xbox and PlayStation 5 ♥️ Like and Join the group for free rewards!

Last updated by the developer 24 Dec 2025, 03:49 UTC.

0
playing (measured 10 Aug 2026, 17:01 UTC)
1,270
lifetime visits
84%
liked (27 👍 / 5 👎)
19
favourites (15.0 per 1k visits)
25 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:010first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

50 WINS · progression0 · 0.00% win
1 WIN · progression0 · 0.00% win
25 WINS · progression0 · 0.00% win
WELCOME · welcome0 · 0.00% win
5 WINS · progression0 · 0.00% win
100 WINS · progression0 · 0.00% win
10 WINS · progression0 · 0.00% win
250 WINS · progression0 · 0.00% win
75 WINS · progression0 · 0.00% win
500 WINS · progression0 · 0.00% win
750 WINS · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8419 August 2026 — 84 % liked29 August 2026 — 84 % liked19 August 202629 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 83–85 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 13:1884no change
19 Aug 2026, 12:4984first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.