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The LittlebigElevator (v1.1 alpha)

The LittlebigElevator (v1.1 alpha)

A Roblox experience owned by UnnamedStudio.Png.

SimulatorENelevator simulatorlittle big planetalpha build

Description (written by the developer; not a statement by this register)

Hi everyone for thoses who've still waited for the v1.1 drop. I've been off from trying to update the game as I'm focusing onto school more lately and developing a game that may never be publish due to it being a bigger project of mines. Due to roblox's new update, I'm releasing this update quite unfinished. It's meant to be a update to improve the game, but knowing that by late may it will shut me away from updating this game. I'll try my best to focusing developing more onto this game until late may, stay safe y'all and keep the LBP community alive. ;) **REAL Description: Welcome to the LittlebigElevator. The game is currently in an Alpha stage, please do expect some weird bugs to happen during in game as it's been coded and designed mostly by me (@BaconhairLEHP) Direct inspiration from Elevator Game 64, check them out!: https://www.roblox.com/games/98572725528544/Elevator-Game-64-v0-2 Tags: LittlebigElevator, Littlebigplanet, Elevator, game, elevator game, Sackboy

Last updated by the developer 9 May 2026, 06:42 UTC.

0
playing (measured 19 Aug 2026, 20:36 UTC)
1,014
lifetime visits
97%
liked (29 👍 / 1 👎)
30
favourites (29.6 per 1k visits)
26 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 20:360first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

First floor beaten! · progression175 · 0.00% win
Welcome badge · welcome75 · 0.00% win
Won Shark Survival! · progression66 · 0.00% win
Beaten Kart Ride into Sackboy Floor! · progression34 · 0.00% win
Met Someone... · social1 · 0.00% win
Won IMG_1126! · progression0 · 0.00% win
Secret Floors · secret0 · 0.00% win
Meet the creator! · social0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9719 August 2026 — 97 % liked19 October 2026 — 97 % liked19 August 202619 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 08:0597no change
19 Aug 2026, 21:0897first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.