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[NEW] INDO RPG [Voice Chat]

[NEW] INDO RPG [Voice Chat]

A Roblox experience owned by SpeedCahya Studio.

Social & hangoutIDhangoutvoice chatroleplay

Description (written by the developer; not a statement by this register)

👋 Kenalin, ini INDO RPG, tempat hangout virtual yang masih dalam tahap perkembangan. Meskipun masih tahap Early Access, kami sudah siap menyambut kamu buat santai dan seru-seruan bareng. ✨ Mic System! Bebas unjuk gigi nyanyi di panggung terbuka, atau bikin talkshow bareng teman-teman. 🤫 Studio Rahasia & Konseling (Super Aman!): Punya obrolan penting? di sini bisa mengobrol terisolasi 100%! Curhat, konseling, atau podcast tanpa ada yang bisa dengar dari luar. Dijamin privasi! 🕺 Mini Club/Dugem: Kalo udah malam, waktunya party kecil-kecilan! 🎣 Mancing & Mini Game: Ada kegiatan santai juga buat yang mau cari ketenangan. 🐴 System Kuda: Siap-siap keliling peta dengan Kuda kerenmu (masih pengembangan, tapi udah bisa dipakai!) 👚 Try-On Avatar GRATIS: Gonta-ganti Avatar, Baju, dan gaya tanpa bayar! 💖 Donasi Server: Dukung pengembangan game ini dan Akan Ada Animasi Khusus Keren sebagai rasa terima kasih dari kami! Tag : hangout, indo rpg, indo hangout, voice, indonesia, hangout rpg

Last updated by the developer 30 Jul 2026, 10:46 UTC.

0
playing (measured 10 Aug 2026, 16:47 UTC)
4,102
lifetime visits
100%
liked (62 👍 / 0 👎)
11
favourites (2.7 per 1k visits)
26 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:470first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Podcast Access Permanent
600 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

10018 August 2026 — 100 % liked28 August 2026 — 100 % liked18 August 202628 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 99–101 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 03:01100no change
18 Aug 2026, 03:00100first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.