Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Obby but Zombies

Obby but Zombies

A Roblox experience owned by Bayside Games.

ObbyENzombie survivalparkourshooter mechanics

Obby but Zombies is an obby experience created on 2025-08-26. It has recorded 1,671,737 lifetime visits and 2,862 favorites. The current player count is 0. The experience holds a 78% like percentage. It is categorized under the obby genre.

Description (written by the developer; not a statement by this register)

The world’s falling apart, and only the fastest parkour survivors can make it out alive. In Obby vs Zombies, you’ll sprint, jump, and climb your way through deadly obstacle courses while hordes of zombies chase you down at every turn. 🏃‍♂️💨🧟‍♀️ Fight back using weapons you unlock from 💼 crates scattered along the way — pistols 🔫, rifles 💥, SMGs ⚡, even rocket launchers 🚀 for when things get really bad. Every run feels different as you dodge attacks, take down the undead, and push toward the finish line.

Last updated by the developer 3 Aug 2026, 15:55 UTC.

0
playing (measured 10 Aug 2026, 23:49 UTC)
1,671,737
lifetime visits
78%
liked (1,245 👍 / 357 👎)
2,865
favourites (1.7 per 1k visits)
26 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:492first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock All Standard Weapons
399 R$
ROCKET LAUNCHER
299 R$
MINIGUN
199 R$
BIG BERTHA
199 R$
ZOMBINATOR
149 R$
Infinite Ammo
99 R$
Double Gold!
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

50% World 1 Completion! · progression1,092 · 0.00% win
Buy First Crate! · collection856 · 0.00% win
World 1 Completion! · progression588 · 0.00% win
Buy 5 Crates! · collection72 · 0.00% win
50% World 2 Completion! · progression26 · 0.00% win
World 2 Completion! · progression12 · 0.00% win
Buy 10 Crates! · collection11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7814 August 2026 — 78 % liked24 August 2026 — 78 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–79 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 11:1778no change
14 Aug 2026, 11:1678first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.