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[FREE AVA + EVENT X2] Mount Toba

[FREE AVA + EVENT X2] Mount Toba

A Roblox experience owned by Indie Forge.

AdventureENmountaineeringexplorationmobile-optimized

Description (written by the developer; not a statement by this register)

[LEVEL] Easy & Suitable for Mobile Phone users Made by beginners, for beginners. Join BETA's adventure of climbing Mount Toba on the shores of one of the largest volcanic lakes in the world! This project is still in the early stages of release, with more exciting updates coming soon. Here you can: 🌄 Climb a beginner-friendly trail with smooth controls, perfectly optimized for mobile devices. 🌊 Found a waterfall 🌸 Discover hidden gems like heart-shaped islands and thrilling suspension bridges. 🌲 Explore the pine forests, winding trails, and traditional Batak villages. 🔥 Watch the sunset that turns the mountains into a glowing orange hue. ✨ Features: Carry Sync Dance Summit Aura VIP Aura Mode: 🌅 Morning 🌞 Daytime 🌆 Evening 🌙 Night VIP Coil Bombox VIP Badge Name ⚡ Will you reach the summit of Mount Toba and uncover every secret hidden within it? #RobloxAdventure #RobloxGunung #GunungToba #Toba #Carry #Aura #GunungIndah #GunungViral #Viral #MDPL

Last updated by the developer 25 Feb 2026, 18:51 UTC.

0
playing (measured 12 Aug 2026, 13:01 UTC)
311,764
lifetime visits
80%
liked (592 👍 / 148 👎)
11,066
favourites (35.5 per 1k visits)
26 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 13:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP + COIL
150 R$
COIL
80 R$
BOOMBOX GAMEPASS
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

30 Minutes Playing · other41,614 · 100.0% win
GG · other33,591 · 100.0% win
Welcomers · welcome146 · 0.00% win
200 SUMMIT · progression70 · 0.00% win
3Days Playing · other19 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8015 August 2026 — 80 % liked25 August 2026 — 80 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 79–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 01:0480no change
15 Aug 2026, 00:4980first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.