🍌 Banana Factory Tycoon
A Roblox experience owned by Hammy Ham Slams.
TycoonENfactory managementidle mechanicsleaderboards
Banana Factory Tycoon is a tycoon experience created on 2025-08-26. It has accumulated 503,901 lifetime visits and holds 2,470 favorites. The game currently has 2 players online. It maintains a 91% like percentage. The description highlights building factories, hiring workers, and climbing leaderboards. Premium and group benefits offer cash bonuses.
Description (written by the developer; not a statement by this register)
BECOME THE BOSS OF A BANANA FACTORY! 🍌 💰 Build and Own the BIGGEST and BADDEST Banana Factory so you can get RICH! 💰 🤑 Buy and Upgrade your banana processes to turn unique bananas into crates of profit! 🤑 👩🏭 Hire your friends as Workers! 👩🌾 🧪 Unlock Factory upgrades! 🧪 🔥 Climb the Leaderboards and show everyone who's the best! 🔥 😎 Prove the haters wrong, stack the cash, and BECOME THE BOSS! 😎 💸 Group Benefits: Join our Group, Favorite and Like the game for an exclusive +15% Cash Bonus! 💸 🏆 Premium Benefits: Enjoy a +20% Cash Bonus! 🏆 👥 Friend Benefits: Receive +5% Cash Bonus per friend in server! 👥 ✨ Earn Cash and Research while offline! ✨ 💾 Progress is automatically saved! 💾 👍 Don't forget to thumbs up if you enjoyed the game! 👍 ⚡️ Lagging? Use a FREE VIP Server! ⚡️ Tags: Tycoon, banana tycoon, fruit tycoon, banana factory, fruit factory, banana simulator, fruit simulator, banana empire, fruit empire
Last updated by the developer 31 May 2026, 18:30 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:30 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
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