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Boxing Slayer

Boxing Slayer

A Roblox experience owned by Fighters Games Inc..

SimulatorENboxingtrainingarena-unlock

Boxing Slayer is a simulator experience created on 2025-08-26. It has accumulated 13,338,912 lifetime visits and 18,089 favorites. Currently, 32 users are playing. The game holds a 91% like percentage. The description indicates gameplay involves punching, collecting money, and unlocking arenas.

Description (written by the developer; not a statement by this register)

Welcome to Be a Boxer! In this exciting game you play a role as a boxer and train by punching and keep improving! How to Play: 💪Punch for Power 💪 🥊Box PRO boxers 🥊 💰Collect Money💰 🔦Unlock New Arenas🔦 Join our group and like our game, please!

Last updated by the developer 4 Aug 2026, 14:46 UTC.

32
playing (measured 10 Aug 2026, 15:50 UTC)
13,338,912
lifetime visits
91%
liked (10,739 👍 / 1,074 👎)
18,282
favourites (1.4 per 1k visits)
26 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:5055first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Eggs
630 R$
+5 Pets Equip (Perm)
500 R$
TITAN HUNTER
459 R$
Legendary Luck
395 R$
x2 Boss Loot
340 R$
x2 Rewards
285 R$
8x Hatch
280 R$
Epic Luck
245 R$
Premium Relic Slot 3
185 R$
x2 Power
145 R$
Premium Relic Slot 2
115 R$
Rare Luck
105 R$
Warrior Pack
59 R$
HIGHER CHANCE
59 R$
Basic Luck
47 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked22 September 2026 — 91 % liked2 October 2026 — 91 % liked12 October 2026 — 91 % liked22 October 2026 — 91 % liked13 August 202622 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 19:0391no change
12 Oct 2026, 19:0191no change
2 Oct 2026, 18:5291no change
22 Sept 2026, 18:5091no change
2 Sept 2026, 18:3791no change
23 Aug 2026, 18:3391no change
13 Aug 2026, 18:3391first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.