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Build a Gym 💪

Build a Gym 💪

A Roblox experience owned by Verse Experiences.

TycoonENtycoonbusiness simulationidle mechanics

Build a Gym 💪 is a tycoon experience created on 2025-08-26. It currently has 35 players online. The title has accumulated 6,885,336 lifetime visits and 26,826 favorites. User engagement metrics show a 99% like percentage. The game focuses on gym business simulation mechanics.

Description (written by the developer; not a statement by this register)

You earn money while offline---make sure to check back tomorrow! 💸 🏋️‍♂️Welcome to Build a Gym💪 Start your own gym business and build it from the ground up! 👍LIKE + ⭐FAVORITE to support!

Last updated by the developer 18 Jul 2026, 03:53 UTC.

35
playing (measured 10 Aug 2026, 14:23 UTC)
6,885,336
lifetime visits
99%
liked (74,793 👍 / 1,039 👎)
27,317
favourites (4.0 per 1k visits)
26 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2326first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lucky Customers
399 R$
Basement
299 R$
VIP
199 R$
Jukebox
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome910,290 · 0.00% win
100 Customers · progression222,206 · 0.00% win
1,000 Customers · progression19,641 · 0.00% win
10,000 Customers · progression344 · 0.00% win
100,000 Customers · other11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9913 August 2026 — 99 % liked23 August 2026 — 99 % liked2 September 2026 — 99 % liked12 September 2026 — 99 % liked22 September 2026 — 99 % liked2 October 2026 — 99 % liked12 October 2026 — 99 % liked22 October 2026 — 99 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 23:1599no change
12 Oct 2026, 23:0899no change
2 Oct 2026, 23:0699no change
22 Sept 2026, 23:0699no change
12 Sept 2026, 23:0599no change
2 Sept 2026, 23:0499no change
23 Aug 2026, 23:0399no change
13 Aug 2026, 23:0399first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.