Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Build a Gym 💪

Build a Gym 💪

A Roblox experience owned by Verse Experiences.

TycoonENtycoonbusiness simulationidle mechanics

Build a Gym 💪 is a tycoon experience created on 2025-08-26. It currently has 35 players online. The title has accumulated 6,885,336 lifetime visits and 26,826 favorites. User engagement metrics show a 99% like percentage. The game focuses on gym business simulation mechanics.

Description (written by the developer; not a statement by this register)

You earn money while offline---make sure to check back tomorrow! 💸 🏋️‍♂️Welcome to Build a Gym💪 Start your own gym business and build it from the ground up! 👍LIKE + ⭐FAVORITE to support!

Last updated by the developer 18 Jul 2026, 03:53 UTC.

35
playing (measured 10 Aug 2026, 14:23 UTC)
6,885,336
lifetime visits
99%
liked (74,316 👍 / 1,020 👎)
26,946
favourites (3.9 per 1k visits)
26 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:2326first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Lucky Customers
399 R$
Basement
299 R$
VIP
199 R$
Jukebox
129 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome910,290 · 0.00% win
100 Customers · progression222,206 · 0.00% win
1,000 Customers · progression19,641 · 0.00% win
10,000 Customers · progression344 · 0.00% win
100,000 Customers · other11 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9913 August 2026 — 99 % liked23 August 2026 — 99 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 98–100 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:0399no change
13 Aug 2026, 23:0399first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.