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[Infinite Day Fix] TRFME: Remake Open Beta

[Infinite Day Fix] TRFME: Remake Open Beta

A Roblox experience owned by Kushal Studios.

HorrorENsurvival horrorthe rakeremake

Description (written by the developer; not a statement by this register)

TRFME: Remake is a Survival-Horror free roam game taking place in a forest. Gear up and face what's lurking in the shadows, or survive hiding and running away from it. Whatever you do, you'll eventually face your demise. As stated in the name, this is a ground-built remake of another game called TRFME, credits to the original creators for their concept. This game is in beta, so don't expect the build to be stable *yet*, report glitches and bugs properly in the Group's Forums, i regularly check them. Tags: The Rake , The Rake Fan Made Edition , The Rake Fan Remake , TRFME , The Rake Remastered , TRFR , TRR , TR , Chain

Last updated by the developer 25 Jun 2026, 04:10 UTC.

0
playing (measured 29 Aug 2026, 06:48 UTC)
312
lifetime visits
80%
liked (12 👍 / 3 👎)
5
favourites (16.0 per 1k visits)
27 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
29 Aug 2026, 06:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Headlamp
35 R$
Flashlight Upgrade
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7880791 September 2026 — 78 % liked3 October 2026 — 80 % liked1 September 20263 October 2026
2 measurements spanning 32 days, net +2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Oct 2026, 14:0480+2
1 Sept 2026, 19:2178first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.