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CORDYCEPS OBBY

CORDYCEPS OBBY

A Roblox experience owned by Tom's Studio!.

ObbyENfnfcreepypastascary

Description (written by the developer; not a statement by this register)

Scary aw shucks cordyceps fnf jeffy aethos irida revenant obby Update Log: 10/17/2025 - RELEASED tags bc everyone has them: shucks, fnf, aethos, cordyceps, obsolete, mario, marvin, cease and desist, nintendo, luigi, yoshi, story, sad, angst, sml, jeffy, dbtg, detg, obby, revenant, chef pee pee, sorry, emo, sad, iscpp, creepypasta, lost episode, funny, crazy, scary, spooky, hilarious (3 VISITS ARE FROM TESTING, DO NOT COUNT TESTING VISITS WHEN COUNTING TOTAL VISITS)

Last updated by the developer 31 Dec 2025, 22:39 UTC.

0
playing (measured 11 Aug 2026, 08:36 UTC)
3,033
lifetime visits
86%
liked (31 👍 / 5 👎)
35
favourites (11.5 per 1k visits)
27 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 08:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

OBSOLETE CARPET *OP*
108 R$
SPEED COIL
55 R$
GRAVITY COIL
55 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You joined · welcome1,471 · 100.0% win
Rest in the grave · other1,230 · 100.0% win
Blooming Forever More · other856 · 100.0% win
JUMPED ON THE OBSOLETE BALLS · other791 · 0.00% win
STAGE 40 · progression735 · 0.00% win
STAGE 45 · progression567 · 0.00% win
You won · progression555 · 0.00% win
Finished the story... · progression356 · 0.00% win
Woah · social20 · 0.00% win
SPONTANEOUS COMBUSTION · other18 · 0.00% win
"Flower Boy" · other1 · 0.00% win
A Better Name · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

868987.518 August 2026 — 89 % liked28 August 2026 — 86 % liked18 August 202628 August 2026
2 measurements spanning 10 days, net -3. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
28 Aug 2026, 10:1686-3
18 Aug 2026, 10:0789first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.