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Greedy Treasure Hunters [BETA]

Greedy Treasure Hunters [BETA]

A Roblox experience owned by Greedy Treasure Hunters.

AdventureENmultiplayerminingstrategy

Description (written by the developer; not a statement by this register)

Greedy Treasure Hunters is a tile-based 3D multiplayer game where you try to find and mine gemstones and eliminate other players to collect the most treasure. Each match takes place in a unique, procedurally generated underground world. Players have a large arsenal of bombs and supplies such as dynamite, mines, remote triggers, proximity triggers, and more. These can be combined to create traps and chain reactions. Players can also unlock different kinds of skills, for example bomb defusing, invisibility, teleport, and disguise. 👥 Matches support 2–8 players - play with bots or real players! 🎮 Playable on desktop, mobile, and tablet - best experienced on desktop. The game takes some time to learn and is at its best with a bigger group and unlocked skills. If you like the game, please give it a thumbs up 👍 so I know the project is worth continuing. BETA, under development - some art is AI-generated (Sorry!), not enough money for custom assets yet.

Last updated by the developer 26 Jun 2026, 08:40 UTC.

0
playing (measured 14 Aug 2026, 05:30 UTC)
180,783
lifetime visits
53%
liked (147 👍 / 130 👎)
1,076
favourites (6.0 per 1k visits)
27 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
14 Aug 2026, 05:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP Pass
300 R$
Chat Colors Pass
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome95,448
The Money Machine · other332
NotChunny Was Here · other35
50 matches played · progression22

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.