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[🧢] Roba Una Gorra

[🧢] Roba Una Gorra

A Roblox experience owned by BruceWayne Studios.

TycoonEShat collectionMexican cultureeconomy simulation

[🧢] Roba Una Gorra is a tycoon experience created on 2025-08-27. The game has accumulated 1,318,777 lifetime visits and 7,771 favorites. It currently holds a 79% like percentage with zero players active at the time of measurement.

Description (written by the developer; not a statement by this register)

Ā”Bienvenido a Roba una Gorra! 🧢 Dale me gusta al juego y Ćŗnete al grupo. šŸ–„ļøCómo jugar: 🧢 • Compra Una Gorra • Roba Gorras de otros jugadores šŸ’µ • Genera dinero šŸ”„ •Renace Āæ Compra Armas ? !Juego 100% MexicanošŸ‡²šŸ‡½Ā” TendrĆ”s las mejores Gorras 🧢: Dandy Hats Barbas Hats 31 Hats Jc Hats Innedit Si quieres que pongamos tu marca de gorras mĆ”ndanos mensaje a travĆ©s de Discord! DESARROLLADORESšŸ·ļø: @manuel_x2000

Last updated by the developer 13 Apr 2026, 16:18 UTC.

0
playing (measured 11 Aug 2026, 01:53 UTC)
1,318,777
lifetime visits
79%
liked (421 šŸ‘ / 110 šŸ‘Ž)
7,773
favourites (5.9 per 1k visits)
27 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 01:530first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Comandos De Administrador
700 R$
Admin Commands
700 R$
Donaciones
50 R$
Suerte x2
10 R$
Abrir Base
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

PROXIMAMENTE Ā· other0 Ā· 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7914 August 2026 — 79 % liked13 October 2026 — 79 % liked14 August 202613 October 2026
2 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean ā€œno change observedā€, never ā€œinterpolatedā€. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 16:0279no change
14 Aug 2026, 13:1979first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.