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+1 Strength 💪 Per Slap!

+1 Strength 💪 Per Slap!

A Roblox experience owned by Real Dummies Incorporated.

Fighting & PvPEN1v1 fightingstrength progressionarena combat

+1 Strength 💪 Per Slap! is a fighting-pvp Roblox experience created on 2025-08-27. The game has recorded 12,964,631 lifetime visits and 244,434 favorites. Currently, zero players are active. The title maintains a 92% like percentage among users.

Description (written by the developer; not a statement by this register)

Jump into the RING! SLAP the other player in fast 1v1 fights! 👏🔥 💥 Get stronger (more power & defense) 🧤 Unlock cool gloves and awesome powers 🔥 Win more fights to build your streak 🏆 Become #1 on the Slap Arena Leaderboard 🎮 Play on PC, Phone, Tablet, Xbox & PS5 💎 Premium players get +20% Cash 👍 Like + ⭐ Favorite to help the game!

Last updated by the developer 10 Aug 2026, 06:21 UTC.

0
playing (measured 10 Aug 2026, 16:01 UTC)
12,964,631
lifetime visits
92%
liked (18,444 👍 / 1,579 👎)
244,442
favourites (18.9 per 1k visits)
27 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:017first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP+
349 R$
+25% Strength
149 R$
x3 Cash
99 R$
Starter Pack!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Slap Showdown! · welcome5,826,219 · 100.0% win
1 KO · other3,666,771 · 68.8% win
3 KOs · other1,799,147 · 26.0% win
5 KOs · progression1,178,968 · 21.4% win
10 KOs · progression594,413 · 11.5% win
25 KOs · progression223,465 · 6.9% win
100 KOs · progression66,287 · 2.3% win
1000 KOs · progression2,157 · 0.00% win
Generous Gifter · other1,483 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9213 August 2026 — 92 % liked23 August 2026 — 92 % liked2 September 2026 — 92 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 91–93 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:4992no change
23 Aug 2026, 18:4592no change
13 Aug 2026, 18:3892first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.