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Minnesota State Roleplay Community (New Map)

Minnesota State Roleplay Community (New Map)

A Roblox experience owned by MNRC Development.

RoleplayENlaw enforcementemergency servicesrealistic simulation

Description (written by the developer; not a statement by this register)

Minnesota Roleplay Community ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ Welcome to the heart of Pine County, where your story is yours to create. In MNRC, you can choose your own path, serve your community as a Pine County Sheriff’s Deputy, respond to emergencies with Pine County Fire & Rescue, maintain infrastructure as a DOT Operator, or patrol the highways with the Minnesota State Patrol. Every role plays a vital part in keeping the community safe. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ This is a roleplay-focused experience. We ask all members to respect one another, follow standard roleplay guidelines, and abide by Roblox Terms of Service. Our goal is to create an immersive, realistic, and enjoyable environment for everyone. ▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬ For more information be sure to join our communications server using the link below.

Last updated by the developer 27 Jul 2026, 23:56 UTC.

0
playing (measured 18 Aug 2026, 17:36 UTC)
1,214
lifetime visits
83%
liked (10 👍 / 2 👎)
29
favourites (23.9 per 1k visits)
27 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
18 Aug 2026, 17:360first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation Pass
400 R$
Rifle Pass
250 R$
Unmarked Pass
250 R$
Hand Gun Pass
200 R$
ATV Pass
200 R$
50
50 R$
45
45 R$
40
40 R$
35
35 R$
30
30 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

828382.519 August 2026 — 82 % liked29 August 2026 — 83 % liked19 August 202629 August 2026
2 measurements spanning 10 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 82–83 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
29 Aug 2026, 15:0083+1
19 Aug 2026, 14:2382first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.