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Haunted Hunters

Haunted Hunters

A Roblox experience owned by Hidden Powerup.

HorrorENasymmetrical multiplayerhorrorhide and seek

Haunted Hunters is a horror experience created on 2018-10-02. It has accumulated 19,755,349 lifetime visits and 229,483 favorites. The game holds an 81% like percentage. Currently, zero users are playing. The description outlines asymmetric gameplay where players act as either Ghosts or Hunters.

Description (written by the developer; not a statement by this register)

Welcome to Haunted Hunters! Play as the Ghost and stop the Hunters or play as a Hunter and squad up on the Ghost! Play... if you dare! 👻 Be the Ghost and stop the Hunters! 👞 Sneak up on them to grab them. 💨 Run away when zapped by a Beam. 🗝 Unlock awesome Ghost Abilities and power up. 🔦 Be a Hunter and squad up on the Ghost! 🎃 Pets let you know when the Ghost is close. 🔋 Collect batteries to use your Beam. 🔫 Unlock new Beams to weaken the Ghost. 👥 Team up with friends and save the day. If you have suggestions or find bugs please let me know. Thanks!

Last updated by the developer 17 Jun 2026, 11:59 UTC.

0
playing (measured 10 Aug 2026, 15:33 UTC)
19,755,349
lifetime visits
81%
liked (50,856 👍 / 12,080 👎)
229,469
favourites (11.6 per 1k visits)
2 October 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:330first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Challenge Seeker
500 R$
Extra Ghost Dash Energy
300 R$
Full Ghost Energy
200 R$
Run Speed Boost
200 R$
Extra Ghost Energy
150 R$
Full Battery
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to Haunted Hunters · welcome7,857,953 · 100.0% win
Haunted Hunters Supporter Badge · other72,994 · 0.00% win
Meet the creator of Haunted Hunters · other2,318 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8113 August 2026 — 81 % liked23 August 2026 — 81 % liked2 September 2026 — 81 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:0381no change
23 Aug 2026, 16:4881no change
13 Aug 2026, 16:3881first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.