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Combat Code (Released)

Combat Code (Released)

A Roblox experience owned by [HE] Historical Experiences.

Fighting & PvPENbot fightinghistorical armiessandbox combat

Description (written by the developer; not a statement by this register)

Combat Code is a bot fighting game that contains armies from countries in different eras of time, characters from games, and fictional media created from the group. Players are able to experience watching these bots fight each other or join in the fight. Note: This game only intends to show history of militaries across different eras and does not support any motivates. It will also not include characters that are against TOS or commonly taken down. The game is only created for enjoyment and nothing more. It is also recommended to play this game on a higher end device as it may be laggy for some devices. Credits: Razor - Allowed permission to use bots and vehicles for the game Demo - Updated Bots Fireman - Creator of Combat Code Assets From: Historia Universalis Red Surplus Store Foxtrot Arms John Drinkin

Last updated by the developer 15 Jul 2026, 08:02 UTC.

0
playing (measured 10 Aug 2026, 16:07 UTC)
2,988
lifetime visits
94%
liked (33 👍 / 2 👎)
70
favourites (23.4 per 1k visits)
28 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:071first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation Gamepass
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Facility Midpoint (Serezone FH) · progression82 · 0.00% win
Completion (Serezone FH) · progression50 · 0.00% win
One Life (Serezone FH) · progression15 · 0.00% win
Meet the Head Developer · other13 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.