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[UPDπŸŽ‰] Prop Tower

[UPDπŸŽ‰] Prop Tower

A Roblox experience owned by Pointy Point Studios.

ObbyENprop hidingtower climbingtrolling

[UPDπŸŽ‰] Prop Tower is an obby experience created on 2025-08-28. The game has accumulated 1,496,115 lifetime visits and 91,615 favorites. Currently, zero players are active. The title holds a 75% like percentage. The description indicates gameplay involves becoming props to blend in and reach the top.

Description (written by the developer; not a statement by this register)

Welcome To Prop Tower! 😈 Become Props to blend in and troll! πŸ–οΈ Watch out for other players hiding as props! πŸ‘‘ Reach the top for more props! Like πŸ‘ and join the group for exclusive slaps! R to undo prop! Inspired by Slap Tower

Last updated by the developer 3 Jun 2026, 03:10 UTC.

0
playing (measured 10 Aug 2026, 21:35 UTC)
1,496,115
lifetime visits
75%
liked (657 πŸ‘ / 214 πŸ‘Ž)
91,612
favourites (61.2 per 1k visits)
28 August 2025
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

HD Admin
299 R$
Rainbow Slapper
99 R$
Rainbow Carpet
99 R$
Gigantic Slapper
79 R$
Fusion Coil
49 R$
Gravity Coil
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Β· welcome1,090,386 Β· 0.00% win
You won! Β· progression10,506 Β· 0.00% win
Meet the owner! Β· other1,142 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.