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[🌈 WEATHERS] Hire a Gardener 🧑‍🌾

[🌈 WEATHERS] Hire a Gardener 🧑‍🌾

A Roblox experience owned by Unbound Project.

TycoonENfarmingidleautomation

Description (written by the developer; not a statement by this register)

🌾 Welcome to Hire a Gardener! 🌾 How to play: 🌱 Hire a gardener from the shop 🚜 Place your gardener in your garden 🥕 Harvest the crops they grow automatically 💰 Sell the crops to earn tons of cash Join the group & like the game for free collect all. 💰 Every 1 minute you play, you get +1% cash 💰

Last updated by the developer 26 Jun 2026, 16:27 UTC.

0
playing (measured 10 Aug 2026, 17:04 UTC)
45,833
lifetime visits
97%
liked (1,077 👍 / 36 👎)
1,362
favourites (29.7 per 1k visits)
28 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 Money
299 R$
Rocket Fuel!
149 R$
Auto Collect!
79 R$
Twin Pack!
62 R$
Gardener Starter Pack!
28 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome4,670 · 0.00% win
Loyal! · other2,534 · 0.00% win
Harvester I · other1,017 · 0.00% win
Loyal 2 · other944 · 0.00% win
Rich! · other648 · 0.00% win
Rebirth! · progression524 · 0.00% win
Loyal 3 · other471 · 0.00% win
Cropmaster! · other456 · 0.00% win
Employer! · other401 · 0.00% win
Harvester II · other357 · 0.00% win
Rich 2 · other349 · 0.00% win
Rich 3! · other281 · 0.00% win
Loyal 4 · other225 · 0.00% win
Rebirth 2 · progression205 · 0.00% win
Rich 4 · other152 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.