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Be HD Admin Glass Bridge [9 Robux]

Be HD Admin Glass Bridge [9 Robux]

A Roblox experience owned by ADMIN WAR.

RoleplayENadmin abusetrollingpay-to-win

Be HD Admin Glass Bridge [9 Robux] is a roleplay experience created on 2025-08-28. The game has accumulated 1,212,845 lifetime visits and 96,906 favorites. Currently, zero users are playing. The title indicates a 9 Robux cost for admin features, though specific pricing metrics are not included in the measured data fields.

Description (written by the developer; not a statement by this register)

Be HD Admin for only 9 robux! 🛠️ 👤 Troll your friends! 👑 Buy admin morphs! 🌪️Admin abuse the game >:) Like 👍 & join group ⭐ for updates! pls 😭

Last updated by the developer 30 May 2026, 22:31 UTC.

0
playing (measured 10 Aug 2026, 19:38 UTC)
1,212,845
lifetime visits
64%
liked (2,168 👍 / 1,197 👎)
96,893
favourites (79.9 per 1k visits)
28 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

God Admin [OP]
99 R$
Owner Admin [OP]
49 R$
HD ADMIN PANEL
9 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 🛠️ · welcome576,437 · 0.00% win
[$10,000] Treasure Chest! 💰 · collection152,851 · 0.00% win
Red Light, Green Light! ✨ · other62,558 · 0.00% win
Glass Bridge! ❌✅ · progression52,620 · 0.00% win
Squid Obby! 🦑 · other52,156 · 0.00% win
Secret Slap❓ · secret43,641 · 0.00% win
$100,000 Money! 💸 · collection34,381 · 0.00% win
$500,000 Money! 💸 · other10,826 · 0.00% win
$1,000,000 Money! 💸 · collection9,996 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

6414 August 2026 — 64 % liked3 September 2026 — 64 % liked23 September 2026 — 64 % liked14 August 202623 September 2026
3 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–65 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 16:3864no change
3 Sept 2026, 16:0864no change
14 Aug 2026, 14:0164first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.