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Nomaly Mountain

Nomaly Mountain

A Roblox experience owned by NOMALY COMMUNITY.

AdventureENparkourabsurdist humormountain climbing

Description (written by the developer; not a statement by this register)

-UPDATE MOUNT NOMALY- DIFFICULTY LEVEL NORMAL- HARD A mysterious mountain full of strangeness. Players and admins alike act strange, wacky, and full of surprises. Here, parkour is not just an obstacle, but an absurd journey to the summit. And be careful, because here there are so many unexpected tricks !!! Do not be surprised if suddenly the path turns itself, the admin even falls, or the player becomes a strange creature while climbing. That's the anomaly of Nomaly Mountain ! Let's test your patience, compactness, and ingenuity to conquer the summit. It could be you who succeeded in becoming ANOMALY KING !!! Wait no more yuk start your RESEARCH and ENJOY the scenery full of SAKURA trees !!! NEW UPDATE !!! - TRAIL FEATURES

Last updated by the developer 16 Jul 2026, 16:14 UTC.

0
playing (measured 12 Aug 2026, 11:18 UTC)
205,253
lifetime visits
79%
liked (562 👍 / 149 👎)
702
favourites (3.4 per 1k visits)
28 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

sepuluh
14,286 R$
TESTTT
11,429 R$
TUJTEST
10,000 R$
enamk
8,572 R$
TEST
8,572 R$
limak
7,143 R$
Speed Coil
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

7915 August 2026 — 79 % liked4 September 2026 — 79 % liked15 August 20264 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 78–80 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 06:1979no change
15 Aug 2026, 04:1579first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.