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[EVENT X2] Angkasaraya Expedition

[EVENT X2] Angkasaraya Expedition

A Roblox experience owned by AbomaStudio.

ObbyIDmountain climbingobstacle coursephoto spots

Description (written by the developer; not a statement by this register)

Angkasaraya menghadirkan petualangan mendaki gunung dengan patung megah di puncak sebagai ikon utamanya. Nikmati 14 pos unik, rintangan seru, jalur penuh jamur cantik, serta banyak spot foto keren. Ada juga spot rahasia lompat tinggi, papan peringkat pemain tercepat, dan desain gunung yang beda dari biasanya. Lebih seru kalau dimainkan bareng teman! ✨ FITUR UNGGULAN: - Patung Megah di Puncak ⛰️ - Ada Fitur Gendong (Carry ON) - Spot Foto di Setiap Area cocok untuk JJ dan foto bersama. - 14 Checkpoint - Rintangan (Easy - Medium) - Jamur Indah Dekorasi - Ada Spot Lompat Tinggi Anti Gravitasi - Desain Map bertema angkasa, beda dari map lain - Ada leaderboard Summit & Played time terbanyak - Ringan untuk Semua Device 💙 Dukung game ini dengan memberi Like agar terus ada update baru! 📢 Punya ide atau saran? Tinggalkan pesanmu di komunitas!

Last updated by the developer 9 Aug 2026, 15:22 UTC.

0
playing (measured 10 Aug 2026, 16:02 UTC)
78,250
lifetime visits
87%
liked (423 👍 / 62 👎)
770
favourites (9.8 per 1k visits)
28 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:020first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Boombox Gamepasses
200 R$
VIP Gamepasses
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Selamat Datang di Map Angkasaraya! · welcome44,270 · 100.0% win
Summit 0x · progression44,259 · 100.0% win
Summit 1x · progression22,777 · 100.0% win
Summit 10x · progression1,429 · 0.00% win
Summit 20x · progression596 · 0.00% win
Summit 30x · progression322 · 0.00% win
Summit 50x · progression206 · 0.00% win
Summit 100x · progression116 · 0.00% win
Summit 200x · progression56 · 0.00% win
Summit 300x · progression34 · 0.00% win
Summit 500x · progression0 · 0.00% win
Summit 400x · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8715 August 2026 — 87 % liked25 August 2026 — 87 % liked15 August 202625 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Aug 2026, 13:3987no change
15 Aug 2026, 13:2287first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.