Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
⚔️Strongest Sword Fighter⚔️

⚔️Strongest Sword Fighter⚔️

A Roblox experience owned by Alien Visitor.

SimulatorENpet collectionboss fightingsimulator mechanics

Strongest Sword Fighter is a simulator experience created on 2025-08-28. It has recorded 6,268,870 lifetime visits and 6,046 favorites. The game maintains a 97% like percentage. Currently, one user is playing. The title features sword fighting, boss battles, and pet collection mechanics within the simulator genre.

Description (written by the developer; not a statement by this register)

⭐️ Welcome to Strongest Sword Fighter ⭐️ ⚔️ Train To Gain Strength 💪 Beat Bosses To Gain Wins! 🥚 Collect Pets!! 🔥Through training, become the Strongest Swordsman, earn ultimate glory, and rule the universe—you’re the strongest one! 📅 New update often, thank you for playing! 🔔 Follow for update news. 👍Code: 10Like: FirstGame 100Like: 100Likes 1000Like: 1000Likess 2000Like: 2000like 3000Like: 3000LikeGame 4000Like: Surprise Tags: Simulator,Demon,Sword,Rng,Fighting, Auras, Power, Monsters, Friends, Fun, Dungeon, Collect, Pet, Rebirth, Energy, Clicker, Adventure

Last updated by the developer 2 Jun 2026, 15:54 UTC.

1
playing (measured 10 Aug 2026, 16:06 UTC)
6,268,870
lifetime visits
97%
liked (4,714 👍 / 169 👎)
6,049
favourites (1.0 per 1k visits)
28 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:060first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

9713 August 2026 — 97 % liked23 August 2026 — 97 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:3897no change
13 Aug 2026, 23:3797first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.