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FORTLINE

FORTLINE

A Roblox experience owned by Fortline Experience.

ShooterENbattle royaleshootingbuilding

FORTLINE is a shooter experience created on 2025-08-28. It has 17,826,985 lifetime visits and 2,091,776 favorites. Currently, 261 users are playing. The game holds an 82% like percentage. Tags include battle royale, PvP, survival, multiplayer, shooting, combat, building, mobile, console, and PC.

Description (written by the developer; not a statement by this register)

If you enjoyed this game, don't forget to 👍 Like, ⭐ Favorite, and 🔔 Follow! 🎮 How to Play: 🔫 Eliminate enemies using powerful weapons! 🏗️ Build structures to defend yourself! 😄 Most importantly — have fun! 📱 Missing your weapons? Check your Inventory! 💎 Roblox Premium Members get: 💪 20% Extra Health 💣 A FREE Landmine Tool! 🌟 Free Private Servers Available! tags: battle royale, pvp, survival, multiplayer, shooting, combat, building, mobile, console, pc

Last updated by the developer 14 Jul 2026, 03:13 UTC.

216
playing (measured 23 Aug 2026, 21:50 UTC)
18,022,833
lifetime visits
82%
liked (1,583 👍 / 350 👎)
2,110,204
favourites (117.1 per 1k visits)
28 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

141286213.510 August 2026 — 164 players21 August 2026 — 193 players21 August 2026 — 205 players21 August 2026 — 196 players21 August 2026 — 224 players22 August 2026 — 231 players22 August 2026 — 225 players22 August 2026 — 286 players22 August 2026 — 233 players22 August 2026 — 224 players22 August 2026 — 169 players22 August 2026 — 157 players22 August 2026 — 148 players22 August 2026 — 166 players22 August 2026 — 196 players22 August 2026 — 203 players22 August 2026 — 199 players22 August 2026 — 233 players22 August 2026 — 244 players22 August 2026 — 251 players22 August 2026 — 228 players22 August 2026 — 285 players22 August 2026 — 239 players22 August 2026 — 246 players22 August 2026 — 258 players22 August 2026 — 234 players22 August 2026 — 223 players22 August 2026 — 231 players22 August 2026 — 224 players23 August 2026 — 230 players23 August 2026 — 238 players23 August 2026 — 235 players23 August 2026 — 222 players23 August 2026 — 180 players23 August 2026 — 141 players23 August 2026 — 190 players23 August 2026 — 148 players23 August 2026 — 156 players23 August 2026 — 163 players23 August 2026 — 193 players23 August 2026 — 221 players23 August 2026 — 231 players23 August 2026 — 228 players23 August 2026 — 218 players23 August 2026 — 238 players23 August 2026 — 232 players23 August 2026 — 214 players23 August 2026 — 252 players23 August 2026 — 285 players23 August 2026 — 200 players23 August 2026 — 216 players21610 August 202623 August 2026
51 measurements spanning 13 days, net +52. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 119–308 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 51
Measured (UTC)PlayersChange
23 Aug 2026, 21:50216+16
23 Aug 2026, 20:50200-85
23 Aug 2026, 19:50285+33
23 Aug 2026, 18:50252+38
23 Aug 2026, 17:50214-18
23 Aug 2026, 16:50232-6
23 Aug 2026, 15:50238+20
23 Aug 2026, 14:50218-10
23 Aug 2026, 13:50228-3
23 Aug 2026, 12:50231+10
23 Aug 2026, 11:50221+28
23 Aug 2026, 10:50193+30
23 Aug 2026, 09:50163+7
23 Aug 2026, 08:50156+8
23 Aug 2026, 07:50148-42
23 Aug 2026, 06:50190+49
23 Aug 2026, 05:50141-39
23 Aug 2026, 04:50180-42
23 Aug 2026, 03:50222-13
23 Aug 2026, 02:50235first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Commands
399 R$
Flying Carpet [Permanent]
119 R$
LuckyBlock [OP]
119 R$
X2 Health!
67 R$
x2 Dmg!
67 R$
VIP
59 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome8,749,825 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8213 August 2026 — 82 % liked21 August 2026 — 82 % liked21 August 2026 — 82 % liked21 August 2026 — 82 % liked21 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked22 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked23 August 2026 — 82 % liked13 August 202623 August 2026
51 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–83 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 51
Measured (UTC)% likedChange
23 Aug 2026, 21:5082no change
23 Aug 2026, 20:5082no change
23 Aug 2026, 19:5082no change
23 Aug 2026, 18:5082no change
23 Aug 2026, 17:5082no change
23 Aug 2026, 16:5082no change
23 Aug 2026, 15:5082no change
23 Aug 2026, 14:5082no change
23 Aug 2026, 13:5082no change
23 Aug 2026, 12:5082no change
23 Aug 2026, 11:5082no change
23 Aug 2026, 10:5082no change
23 Aug 2026, 09:5082no change
23 Aug 2026, 08:5082no change
23 Aug 2026, 07:5082no change
23 Aug 2026, 06:5082no change
23 Aug 2026, 05:5082no change
23 Aug 2026, 04:5082no change
23 Aug 2026, 03:5082no change
23 Aug 2026, 02:5082first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.