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🍬[UPD] Grow A Candy🍭

🍬[UPD] Grow A Candy🍭

A Roblox experience owned by TiBof Games.

TycoonENfarmingrebirthtycoon

🍬[UPD] Grow A Candy🍭 is a tycoon experience created on 2025-08-28. The game has accumulated 574,800 lifetime visits and 15,092 favorites. Currently, 3 players are active. The title holds a 95% like percentage. It supports desktop, mobile, console, and tablet platforms.

Description (written by the developer; not a statement by this register)

🗣️ Welcome to Grow A Candy! 👍 Like the game and join the group 🍬 How to Play: • Buy a Candy Pack • Generate money from Candy Farms • Rebirth to unlock rewards • Trade with other players • Upgrade your farm 💻 Supports Desktop, Mobile, Console, and Tablet players ✨ Have fun and grow your candy empire! ✨ 🙏 Credit to @WinnersTakesAll for the backpack system!

Last updated by the developer 10 Aug 2026, 19:14 UTC.

3
playing (measured 10 Aug 2026, 19:37 UTC)
574,800
lifetime visits
95%
liked (4,304 👍 / 243 👎)
15,129
favourites (26.3 per 1k visits)
28 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:372first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Plot Design - Glitch
399 R$
Plot Design - Holographic
399 R$
Plot Design - Galactic
399 R$
Plot Design - Toxic
399 R$
Fly
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked13 September 2026 — 95 % liked23 September 2026 — 95 % liked13 October 2026 — 95 % liked23 October 2026 — 95 % liked14 August 202623 October 2026
7 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 23:3395no change
13 Oct 2026, 23:3195no change
23 Sept 2026, 23:2395no change
13 Sept 2026, 22:0895no change
3 Sept 2026, 22:0195no change
24 Aug 2026, 20:0495no change
14 Aug 2026, 20:0395first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.