Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[24 HOURS] Build A City

[24 HOURS] Build A City

A Roblox experience owned by A Crazy Games Studio.

TycoonENcity buildingmanagementegg mechanic

Description (written by the developer; not a statement by this register)

Build An City, a game where you can build, organize and manage your own city without spending a lot of Robux! Buy an egg, open it after a timer, place in your plot your building, buy again others eggs and start building and ruled your own city! 🔥We hope you all like our game 👍 Like, favorite and follow the creator. 🐞 Report bugs to our community. 🔄 Shutting down server = new update or fixing bugs. 🙏🏻 Thank everyone for visiting, trying or following, favoriting and joining. Thanks from all the crazy games development studios. Owner and Developer: @Nonlosapraimai5

Last updated by the developer 12 Sept 2026, 20:48 UTC.

0
playing (measured 27 Oct 2026, 16:45 UTC)
4,057
lifetime visits
87%
liked (13 👍 / 2 👎)
32
favourites (7.9 per 1k visits)
28 August 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
27 Oct 2026, 16:450first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Better Luck
199 R$
Auto Collect
149 R$
X2 size
80 R$
X2 COINS
67 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to 🔨Build A City · welcome124 · 0.00% win
You are a Content Creator · other0 · 0.00% win
Fall Event!!! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.